DPP supports receiving audio. This example shows how to use it to record some user in a VC.
#include <dpp/dpp.h>
#include <iomanip>
#include <sstream>
int main() {
FILE *fd;
fd = fopen("./me.pcm", "wb");
dpp::guild* g = dpp::find_guild(event.command.guild_id);
if (!g->connect_member_voice(*event.owner, event.command.get_issuing_user().id)) {
event.reply("You don't seem to be in a voice channel!");
return;
}
event.
reply(
"Joined your channel, now recording!");
fclose(fd);
event.reply("Stopped recording.");
}
});
}
});
dpp::slashcommand recordcommand(
"record",
"Joins your voice channel and records you.", bot.me.id);
bot.global_bulk_command_create({ recordcommand, stopcommand });
}
});
return 0;
}
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition cluster.h:89
snowflake guild_id
Optional: the guild it was sent from.
Definition appcommand.h:1038
std::string get_command_name() const
Get the command name for a command interaction.
Represents an application command, created by your bot either globally, or on a guild.
Definition appcommand.h:1436
A container for a 64 bit unsigned value representing many things on discord. This value is known in d...
Definition snowflake.h:54
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout. e.g.
auto run_once()
Run some code within an if() statement only once.
Definition once.h:41
@ st_wait
Wait forever on a condition variable. The cluster will spawn threads for each shard and start() will ...
Definition cluster.h:72
void reply(command_completion_event_t callback=utility::log_error()) const
Acknowledge interaction without displaying a message to the user, for use with button and select menu...
interaction command
command interaction
Definition dispatcher.h:789
Session ready.
Definition dispatcher.h:1072
User has issued a slash command.
Definition dispatcher.h:806
voice receive packet
Definition dispatcher.h:2159
size_t audio_size
Size of audio buffer.
Definition dispatcher.h:2206
uint8_t * audio
Audio data, encoded as 48kHz stereo PCM or Opus,.
Definition dispatcher.h:2200
snowflake user_id
User ID of speaker (zero if unknown)
Definition dispatcher.h:2216